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- // FOR API: ONLY SPECIAL DEFINES
- // for: keys, joysticks, etc
-
-
- /*
- This code is part of the VR-386 project, created by Dave Stampe.
- VR-386 is a desendent of REND386, created by Dave Stampe and
- Bernie Roehl. Almost all the code has been rewritten by Dave
- Stampre for VR-386.
-
- Copyright (c) 1994 by Dave Stampe:
- May be freely used to write software for release into the public domain
- or for educational use; all commercial endeavours MUST contact Dave Stampe
- (dstampe@psych.toronto.edu) for permission to incorporate any part of
- this software or source code into their products! Usually there is no
- charge for under 50-100 items for low-cost or shareware products, and terms
- are reasonable. Any royalties are used for development, so equipment is
- often acceptable payment.
-
- ATTRIBUTION: If you use any part of this source code or the libraries
- in your projects, you must give attribution to VR-386 and Dave Stampe,
- and any other authors in your documentation, source code, and at startup
- of your program. Let's keep the freeware ball rolling!
-
- DEVELOPMENT: VR-386 is a effort to develop the process started by
- REND386, improving programmer access by rewriting the code and supplying
- a standard API. If you write improvements, add new functions rather
- than rewriting current functions. This will make it possible to
- include you improved code in the next API release. YOU can help advance
- VR-386. Comments on the API are welcome.
-
- CONTACT: dstampe@psych.toronto.edu
- */
-
-
- ////////// GLOVE/POINTER POSITION
-
- // offsets of wrist from body
- #define Y_PTR_OFFSET 100 /* needed as "body" is at neck level */
- #define PTR_DIST 1000
-
-
-
- /********** MODE FLAGS FOR JOYSTICK POINTERS *********/
-
- // mouse joy switch
- #define MJOY_ENABLE 0x1000 // even if off, it works while ALT key down
- // acceleration mode (NOT all yet)
- #define MJOY_VELOCITY 0x2000 // mouse sets velocity not position
-
-
-
- /************************ KEY DEFINES **************/
- //
- // THESE ARE RETURNED BY getkey();
- // AND ENCODE SHIFT, ALT, ETC.
-
- #define F1 0x3B00
- #define F2 0x3C00
- #define F3 0x3D00
- #define F4 0x3E00
- #define F5 0x3F00
- #define F6 0x4000
- #define F7 0x4100
- #define F8 0x4200
- #define F9 0x4300
- #define F10 0x4400
-
- #define HOME 0x4700
- #define END 0x4F00
- #define PGUP 0x4900
- #define PGDN 0x5100
-
- #define LEFT 0x4B00
- #define RIGHT 0x4D00
- #define UP 0x4800
- #define DOWN 0x5000
-
- #define SHLEFT 0x4B01
- #define SHRIGHT 0x4D01
- #define SHUP 0x4801
- #define SHDOWN 0x5001
- #define ASHLEFT 0x3401
- #define ASHRIGHT 0x3601
- #define ASHUP 0x3801
- #define ASHDOWN 0x3201
-
- #define LSHLEFT 0x4B02
- #define LSHRIGHT 0x4D02
- #define LSHUP 0x4802
- #define LSHDOWN 0x5002
- #define ALSHLEFT 0x3402
- #define ALSHRIGHT 0x3602
- #define ALSHUP 0x3802
- #define ALSHDOWN 0x3202
-
- #define SHPGUP 0x4901
- #define SHPGDN 0x5101
-
- #define CTRLLEFT 0x7300
- #define CTRLRIGHT 0x7400
-
- #define CTRLHOME 0x7700
- #define CTRLEND 0x7500
- #define CTRLPGUP 0x8400
- #define CTRLPGDN 0x7600
-
- #define ESC 0x001B
- #define TAB 0x0009
-
- /* End of userint.h */
-
- /* Depth-sorting control: */
- #define DEEPEST 0x0000 /* sort polys by deepest point */
- #define ATBACK 0x0001 /* push this object's poly's waaaay back */
- #define AVERAGE 0x0002 /* sort polys by average depth */
-
- #define BYOBJECT 0x0100 /* sort by object */
- #define BYPOLY 0x0000 /* put polys in world before sort */
-
- /* Values for object flags */
- #define OBJ_NONSEL 0x0800 /* can't be selected (i.e. pointer) */
- #define OBJ_INVIS 0x1000
- #define OBJ_HIGHLIGHTED 0x2000
- #define OBJLIST_HEADER 0x4000
- #define IS_VISOBJ 0x8000 /* required by renderer: it will set */
-
-
-